We have been silent for a while now as we worked hard on the back-end of SkyHarrier. We didn’t have much to show you as most of the recent changes have been to the code base and how the game works, that is until now! Ninja in a Tux would like to present you with a small graphical update for the SkyHarrier Aircraft.
The game is taking much longer than we had initially planned for, as is game development in general, but we do hope to release SkyHarrier to the general public by Q2 2018. In the meantime you can sign up to our mailing list to gain access to early private demo builds.
We recently attended the Riverside Gaming Event hosted by Sumo Digital, A local event showcasing the local Sheffield Gamedev scene and a jolly good excuse to get drunk. Both Ellie and I attended with an early build of our game SkyHarrier. Here’s a couple of pictures.
Ninja In A Tux is pleased to announce: Sky Harrier: Alpha Code / スカイ ハリアー: アルファ コード (Sukai Hariā: Arufa kōdo), a game which takes inspiration from games like Space Harrier and Race the Sun and blends them to form a unique arcade experience.
Check out some early screenshots, this is not the final product so please keep that in mind. More news and playable demo coming soon.
After nearly four months toying with different art styles we have finally locked in the art style for Boom Town Empires city layouts. The new style not only looks pretty but also has a more concise pipeline, meaning it can be produced quicker. That can only be a good thing as we are over four months behind schedule and the game’s scope has increased.
Project Red (pictured above) has been shelved while Boom Town takes front seat in an aim to prepare the game for our first ever crowd funding campaign. We shall hopefully have a playable demo by early September and launch the crowd funding campaign by late September.
Also slightly delayed is the planned DLC for Drones, The Human Condition, which will arrive mid August. The DLC is in two parts and add a soundtrack, remixer pack and extend the ARG some clever gamers may have discovered.
To finish off, here are some of the other failed art styles we explored.
Ninja in a Tux is extremely happy to announce BoomTown Empires our new strategy management clicker card game hybrid. Can you become a Millionaire without the mob putting a contract on your head? Can you navigate social and government matters to build your empire? BoomTown Empires offers you a chance to become filthy rich, just how filthy will you go?
The game is currently at the gray box testing stage, anyone wanting to help play test can join our steam group here.
Drones, The Human Condition has made it through Steam Greenlight. Thank you very much all those that voted, purchased on other platforms and shared on social media. Work on DTHC Steam Edition has already started and will be completed ASAP. Keep an eye out for updates and again, Thank you!